Помогите, не знаю насколько правильно написан код. Использовал нейросеть :)

Ввёл запрос - "Напиши для андроида программу для полноценной игры через геймпад." и выдала это -

```Java

// This program allows for full functionality through a gamepad for Android devices

// Import necessary libraries

import android.app.Activity;

import android.content.Context;

import android.os.Bundle;

import android.view.KeyEvent;

import android.view.MotionEvent;

import android.view.View;

import android.view.Window;

import android.view.WindowManager;

import android.widget.Button;

import android.widget.TextView;

public class GamepadActivity extends Activity implements View.OnKeyListener, View.OnTouchListener {

// Declare necessary variables

private TextView mTextView;

private Button mButtonUp;

private Button mButtonDown;

private Button mButtonLeft;

private Button mButtonRight;

private Button mButtonA;

private Button mButtonB;

private Button mButtonX;

private Button mButtonY;

// Declare necessary variables for joystick input

private JoystickView mJoystick;

private float mJoystickX;

private float mJoystickY;

@override

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

// Set full screen mode

requestWindowFeature(Window.FEATURE_NO_TITLE);

getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,

WindowManager.LayoutParams.FLAG_FULLSCREEN);

// Set layout

setContentView(R.layout.activity_gamepad);

// Get views

mTextView = findViewById(R.id.text_view);

mButtonUp = findViewById(R.id.button_up);

mButtonDown = findViewById(R.id.button_down);

mButtonLeft = findViewById(R.id.button_left);

mButtonRight = findViewById(R.id.button_right);

mButtonA = findViewById(R.id.button_a);

mButtonB = findViewById(R.id.button_b);

mButtonX = findViewById(R.id.button_x);

mButtonY = findViewById(R.id.button_y);

// Set listeners

mButtonUp.setOnTouchListener(this);

mButtonDown.setOnTouchListener(this);

mButtonLeft.setOnTouchListener(this);

mButtonRight.setOnTouchListener(this);

mButtonA.setOnTouchListener(this);

mButtonB.setOnTouchListener(this);

mButtonX.setOnTouchListener(this);

mButtonY.setOnTouchListener(this);

mJoystick = findViewById(R.id.joystick);

mJoystick.setOnJoystickMoveListener(new JoystickView.OnJoystickMoveListener() {

@override

public void onValueChanged(int angle, int strength) {

mJoystickX = (float) Math.cos(Math.toRadians(angle)) * strength / 100;

mJoystickY = (float) Math.sin(Math.toRadians(angle)) * strength / 100;

}

}, JoystickView.DEFAULT_LOOP_INTERVAL);

}

@override

public boolean onKeyDown(int keyCode, KeyEvent event) {

switch (keyCode) {

case KeyEvent.KEYCODE_BUTTON_A:

if (event.getAction() == KeyEvent.ACTION_DOWN) {

mTextView.setText("A button pressed");

} else if (event.getAction() == KeyEvent.ACTION_UP) {

mTextView.setText("A button released");

}

return true;

case KeyEvent.KEYCODE_BUTTON_B:

if (event.getAction() == KeyEvent.ACTION_DOWN) {

mTextView.setText("B button pressed");

} else if (event.getAction() == KeyEvent.ACTION_UP) {

mTextView.setText("B button released");

}

return true;

case KeyEvent.KEYCODE_BUTTON_X:

if (event.getAction() == KeyEvent.ACTION_DOWN) {

mTextView.setText("X button pressed");

} else if (event.getAction() == KeyEvent.ACTION_UP) {

mTextView.setText("X button released");

}

return true;

case KeyEvent.KEYCODE_BUTTON_Y:

if (event.getAction() == KeyEvent.ACTION_DOWN) {

mTextView.setText("Y button pressed");

} else if (event.getAction() == KeyEvent.ACTION_UP) {

mTextView.setText("Y button released");

}

return true;

default:

return false;

}

}

@override

public boolean onKeyUp(int keyCode, KeyEvent event) {

switch (keyCode) {

case KeyEvent.KEYCODE_BUTTON_A:

case KeyEvent.KEYCODE_BUTTON_B:

case KeyEvent.KEYCODE_BUTTON_X:

case KeyEvent.KEYCODE_BUTTON_Y:

return true;

default:

return false;

}

}

@override

public boolean onTouch(View v, MotionEvent event) {

switch (v.getId()) {

case R.id.button_up:

if (event.getAction() == MotionEvent.ACTION_DOWN) {

mTextView.setText("Up button pressed");

} else if (event.getAction() == MotionEvent.ACTION_UP) {

mTextView.setText("Up button released");

}

return true;

case R.id.button_down:

if (event.getAction() == MotionEvent.ACTION_DOWN) {

mTextView.setText("Down button pressed");

} else if (event.getAction() == MotionEvent.ACTION_UP) {

mTextView.setText("Down button released");

}

return true;

case R.id.button_left:

if (event.getAction() == MotionEvent.ACTION_DOWN) {

mTextView.setText("Left button pressed");

} else if (event.getAction() == MotionEvent.ACTION_UP) {

mTextView.setText("Left button released");

}

return true;

case R.id.button_right:

if (event.getAction() == MotionEvent.ACTION_DOWN) {

mTextView.setText("Right button pressed");

} else if (event.getAction() == MotionEvent.ACTION_UP) {

mTextView.setText("Right button released");

}

return true;

case R.id.button_a:

case R.id.button_b:

case R.id.button_x:

case R.id.button_y:

return false;

default:

return false;

}

}

public

Понимаю, что это возможно хрень, но узнать насколько верно написан код интересно :P